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Hire UI/UX designers who design for outcomes.

Senior product designers and researchers who turn user insight into clear, accessible, conversion-ready interfaces.

Illustrative design system board with typography, colours, buttons and components

Why hire UI/UX designers through GloberixAI?

GloberixAI places vetted product designers and researchers who turn user insight into clear, accessible, conversion-ready interfaces. They work full-time in your time zone, hand off in Figma with specs and tokens, and join your tools within 48 hours of the match.

Availability
Matched within 48 hours
Commitment
Full-time, 40 hours a week, in your time zone
Roles
Product, research, UI, design systems, motion
Ownership
100% of the design files are yours, under NDA

Last updated

Designers who blend psychology and pixels.

Experiences that stick come from understanding people first and polishing second.

  • Research-led decisions

    Interviews, usability tests and analytics shape the work, so choices are backed by evidence rather than taste.

  • Systems thinking

    They build reusable component libraries, so your product stays consistent as it grows.

  • Accessibility built in

    Contrast, touch targets and type scales are checked against WCAG guidelines from the first layout.

  • Engineer-friendly handoff

    Specs, tokens and states are documented so what ships matches what was designed.

  • Full-time, in your time zone

    Dedicated designers working 40 hours a week with overlap in your hours, onboarded within 48 hours.

  • You own the files

    Figma files, assets and documentation live in your own workspace from day one, under NDA.

The design talent you can hire.

From a single product designer to a full design team, matched to your product stage.

  • Product designer

    Owns features from problem to shipped design, working closely with product and engineering.

    Flows, Prototypes, UI

  • UX researcher

    Runs interviews, surveys and usability tests, and turns findings into clear priorities.

    Interviews, Testing

  • UI and visual designer

    Crafts polished interfaces with strong typography, color, layout and motion.

    Visual design, Branding

  • Design systems designer

    Builds and governs component libraries and design tokens that scale across products.

    Tokens, Components

  • Interaction and motion designer

    Designs micro-interactions and transitions that make products feel alive and clear.

    Motion, Prototyping

  • Design lead

    Sets design direction, mentors the team and connects design to business goals.

    Strategy, Mentoring

What lands in your Figma workspace.

Clear, reusable outputs that your team can review, test and build from.

Design deliverables
DeliverableWhat you getFormat
Wireframes and flowsLow-fidelity structure that settles navigation and hierarchy before styling.Figma
Clickable prototypeInteractive flows you can test with users before engineering starts.Figma, Protopie
UI kit and componentsA reusable library of buttons, forms, tables and states.Figma library
Design tokensColor, type, spacing and motion values engineers can import directly.JSON, CSS variables
User research reportInterviews, personas and insights with clear recommendations.Document
Usability test findingsWhat real users struggled with, and what to fix first.Report
Accessibility reviewContrast, focus and touch-target checks against WCAG guidelines.Checklist
Developer handoff specsRedlines, states and notes so the build matches the design.Dev Mode

Five rounds before a designer joins your team.

Every designer is assessed on real product work, not portfolio polish alone, before we put them in front of you.

  1. Portfolio and case-study review

    We look for shipped products and the reasoning behind them: the problem, the process and the measured result.

    Case studies, Shipped work

  2. Design challenge

    A timed brief covering a real flow: structure it, design the key screens and explain the decisions.

    Flows, UI, Rationale

  3. Critique interview

    A senior designer critiques their work and theirs to ours, testing how they take and give feedback.

    Critique, Craft

  4. Handoff and collaboration

    They show how they work with engineers: specs, tokens, edge cases and review of the built result.

    Handoff, Design systems

  5. Communication round

    A mock sprint call covering stand-ups, estimates and written updates, so they fit your team and your hours.

    Clear communication, Time-zone overlap

Build your design team.

Pick a team size and seniority. We review your product and send vetted profiles that fit, matched within 48 hours.

  • Dedicated product designer

    A full-time designer, 40 hours a week, embedded in your team and your time zone.

  • Design squad with a lead

    Two to eight designers and researchers led by a design lead who owns quality and direction.

  • Fixed-scope design sprint

    A defined sprint, such as a UX audit, a redesign of one flow or a starter design system.

How many designers?

Seniority

Leads design direction, runs research and mentors other designers.

2 Lead UI/UX designers

Full-time, 40 hours a week. Matched within 48 hours. You own 100% of the code.

The tools your designers will use.

Technology and what it is used for
TechnologyUsed for
FigmaInterface design and libraries
FigJamWorkshops and flows
ProtopieHigh-fidelity prototypes
FramerInteractive sites and motion
MazeUnmoderated usability tests
DovetailResearch analysis
StorybookLiving component docs
LottieLightweight animation

Hiring designers, answered.

Practical answers from the designers who do the work.

What is the difference between a UI designer and a UX designer?

UX designers focus on how a product works: research, flows and usability. UI designers focus on how it looks: layout, typography, color and components. Our product designers cover both, and you can also hire each specialty.

Can your designers work with our engineers and our tools?

Yes. They work in Figma, join your Slack and Jira or Linear, and hand off with specs, tokens and states, then review the built result with your engineers.

Do your designers run user research?

Yes. They run interviews, surveys and usability tests, and combine them with analytics and session recordings to guide decisions.

Can you build or fix our design system?

Yes. They design component libraries and design tokens, document them and help engineers implement them so design and code stay in sync.

How quickly can a designer join our team?

Within 48 hours of confirming the match. They join your Slack, Jira or Linear, and your Figma workspace, and start right away.

Who owns the design files?

You do. Figma files, assets and documentation live in your own workspace, under NDA.

Tell us about your product. We’ll match you in 48 hours.

Share your product and the role. We send vetted designer profiles that fit, and you interview them this week.